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Super mario 3d land 2ds
Super mario 3d land 2ds









super mario 3d land 2ds super mario 3d land 2ds

Games like Star Fox 64 DS and Kid Icarus Uprising are other prime examples of 3DS games done right. I don’t want to say the 3D gimmick never worked on the handheld, but it was often superficial in nature. Think to yourself, ‘If the camera and the action is leading me this way…what’s the other way?’ While they remain 3D in nature, the camera is often fixed, and finding secrets involves thinking like a level designer, much like you would while trying to find hidden chests in the early God of War games.

super mario 3d land 2ds

Lava and fire take on a new dimension, as do the levels themselves. Breaking bricks cause the shattered bits to pop up every so slightly. In this game, the 3D is essential to the game-playing experience. It is used mostly to give backgrounds and foregrounds some depth. Outside of a few exceptions, the 3D doesn’t enhance the gameplay or environment all that much. So everyone knows the 3DS has a slider on the side that you can use to turn on the third dimension, and most everyone that has played a 3DS for long enough knows that the novelty wears off pretty quick. No interplanetary mischief no Toads freaking out no Princess crying out your name because she’s got all this cake and it’s gonna go to waste. You run off screen to the right and into the level select screen. You know this because he sends you a 3D postcard of him in the act of kidnapping her. You see, all the leaves blew off the Tanooki Tree, and Bowser has kidnapped the Princess. The story for this game is pretty simple. The sense of distance, scope, and depth that was achieved using the new technology is noticeable as early as the second and third levels of the game. Super Mario 3D Land released in the last quarter of the 3DS’s launch year, and was the immersive “tech-demo” style game the system needed at launch. The plot is relegated to a single postcard image between worlds. Yet, I can probably name on one hand the games that actually used the technology effectively. My bigger point is that back when the 3DS made games with 3D in the title, the supposed draw was that you could play games in the third dimension without wearing paper glasses or staring into a red abyss filled with virtual tennis balls coming at you. So basically, the 3DS was the DS2, and the 2DS is like the DS3. Matter of fact, the only 3DS model that isn’t discontinued on the market is the “New”, XL, 2DS. My 3DS, despite being relatively new, is a relic.











Super mario 3d land 2ds